103 research outputs found

    The influence of audio communications technology on computerā€supported collaborative learning

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    Our study set out to investigate how collaborative learning between pairs of adult subjects solving physics problems with a computer is effected when the subjects are not coā€present but have an audio and computer link only. It also examined how the groupsā€™ gender composition could influence both group productivity and individual learning. This paper reports that all pairs performed significantly better in the audio condition with respect to onā€task problemā€solving measures, and preā€to postā€test change scores

    Wikis supporting authentic, collaborative activities: lessons in usability

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    The Open University delivers distance learning to its students. Traditionally, its students work independently of each other. Looking to enhance their students learning, two postgraduate courses have introduced authentic, collaborative activities. This is easier to achieve now because of the availability of wikis: a lightweight, web-based collaborative authoring environment. This paper examines the effect of the wikisā€™ functionality on the studentsā€™ use of the tool, and the consequences for the studentsā€™ engagement with the activities and learning opportunities. This is a relatively large scale study involving 56 wikis produced by over 250 students. The data was drawn from the two courses using a variety of methods. A qualitative inductive analysis was used to look for emergent themes. These were validated by cross referencing, to match recorded comments with wiki content. We found that the limited functionality of wikis influenced how students engaged with the collaborative activities. While all groups were able to collaboratively author the documents required for assessment, they were not always produced in the way intended by the course teams. This meant the expected benefits of collaborative learning were not always realised. This paper will be of interest to academics aspiring to employ wikis on their courses and to practitioners who wish to realise the potential of wikis in facilitating information sharing and fostering collaboration within teams

    The conundrum of categorising requirements: managing requirements for learning on the move

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    This paper reports on the experience of eliciting and managing requirements on a large European-based multinational project, whose purpose is to create a system to support learning using mobile technology. The project used the socio-cognitive engineering methodology for human-centered design and the Volere shell and template to document requirements. We provide details about the project below, describe the Volere tools, and explain how and why we used a flexible categorization scheme to manage the requirements. Finally, we discuss three lessons learned: (1) provide a flexible mechanism for organizing requirements, (2) plan ahead for the RE process, and (3) do not forget 'the waiting room

    Affordances for learning in a non-linear narrative medium

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    A multimedia CD makes an impressive resource for the scholar-researcher, but students unfamiliar with the subject-matter may not always work so effectively with such a resource. Without any narrative structure, how does the novice cope? The paper describes how we are investigating the design features that 'afford' activities that generate learning: What are the design features that encourage students to practise the role of the scholar? What encourages them to explore, but also to reflect on their analysis of the data they find? What kind of learning takes place when students are allowed to explore at will? The paper goes on to compare the learning experiences of students using commercial CDs with those using material with contrasting designs, in an attempt to identify the design features that afford constructive learning activities. It concludes with an interpretation of the findings, comparing them with work in related educational media, and situating the findings in the context of a conversational framework for learning
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